RICK LANE × NIGHTDIVE STUDIOS
Rick Lane's Nightdive Studios coverage, across 7 games.
9 articles across 7 Nightdive Studios games. Each row keeps the game cover so you can tell which title it's about.
TYPESORT
22 FEB
1 piece
RL
PC Gamer·22 Feb
Nightdive Studios' Stephen Kick has 8,544 hours in Dota 2, and just clocked his 5,000th win: 'I think it's made me a better leader'newsonDota 2

7 SEPT 2025
1 piece
RL
PC Gamer·7 Sept 2025
Nightdive Studios says System Shock 2's multiplayer was 'so hard to get working' for modern platforms, but you should still 'probably play it in singleplayer first to get the true experience'newsonSystem Shock 2

9 AUG 2025
1 piece
RL
PC Gamer·9 Aug 2025
The iconic look of BioShock's Big Daddy has its roots in System Shock 2's low polygon counts: 'If you embraced your designing limitations on that stuff, you'd end up with a better model'newsonSystem Shock 2

12 JUL 2025
1 piece
RL
PC Gamer·12 Jul 2025
Ken Levine wanted System Shock 2's final level to be set in outer space, but the idea was shot down by its senior designers: 'They're like dude, we have 14 months to make this game'newsonSystem Shock 2

26 JUN 2025
1 piece
RL
Eurogamer·26 Jun 2025
System Shock 2: 25th Anniversary Remaster review - a careful makeover that doesn’t wholly stave off the ravages of timereviewonSystem Shock 2: 25th Anniversary Remaster

29 FEB 2024
1 piece
RL
Eurogamer·29 Feb 2024
Star Wars: Dark Forces Remaster review - a meticulous overhaul of a shooter that still blasts with the bestreviewonStar Wars: Dark Forces Remaster

14 DEC 2023
1 piece
RL
Rock Paper Shotgun·14 Dec 2023
Nightdive Studios on a big 2023: acquired by Atari, begging for Dark Forces, and remaking System ShockfeatureonSystem Shock

3 SEPT 2017
1 piece
20 DEC 2015
1 piece
RL
Eurogamer·20 Dec 2015
System Shock 2 still stands as Irrational's finest workfeatureonSystem Shock 2 & Irrational
