News2025-07-12

Ken Levine wanted System Shock 2's final level to be set in outer space, but the idea was shot down by its senior designers: 'They're like dude, we have 14 months to make this game'

RL
Rick Lane PC Gamer
979 articlessince 2015Active
Worth reading?
Be the first to weigh in
Writer
Top genres
Writes forIGN · Rock Paper Shotgun · GamesRadar+ View profile →
Also covering

Other writers on System Shock

JW

Joshua Wolens

PC Gamer · 18 Jun
7
Pieces
OR

Ollie Reynolds

Nintendo Life · 20 Mar
7
Pieces
TL

Ted Litchfield

PC Gamer · 21 Nov
4
Pieces
EE

Edwin Evans-Thirlwell

Rock Paper Shotgun · 28 Sept
3
Pieces
AC

Andy Chalk

PC Gamer · 13 Aug
3
Pieces
Also covering

Other writers on System Shock 2

SV
2
Pieces
LD

Liam Doolan

Nintendo Life · 19 Aug
2
Pieces
EG

Ethan Gach

Kotaku · 8 Oct
1
Pieces
MW

Mark Warren

Rock Paper Shotgun · 8 Oct
1
Pieces
LC

Lincoln Carpenter

PC Gamer · 5 Aug
1
Pieces
More from Rick Lane

Other recent pieces

Community

What readers think of this piece

No reviews yet. Be the first to share your thoughts.
Log in to add a comment.