SIMON CARDY × FABLE
Simon Cardy's Fable coverage, across 2 games.
9 articles across 2 Fable games (2004 — 2027). Each row keeps the game cover so you can tell which entry it's about.
TYPESORT
2 SEPT
1 piece
SC
IGN·2 Sept
‘It’s Not a Revolutionary Thing for an RPG to Have’ — Fable Explains the Very Obvious Reason as to Why Its Hero Design Has ChangedinterviewonFable

27 AUG
1 piece
SC
IGN·27 Aug
Fable Was Previously Aiming for an October Launch, Director Reveals, Insisting That the Game's Delay Wasn't Due to Being 'Scared of Other Big Games'newsonFable & Delay

29 MAY
1 piece
SC
IGN·29 May
Gears of War E-Day, Fable, and Project Helix: What to Expect From Xbox's Games Showcase 2026newsonGears of War: E-Day

24 APR
1 piece
SC
IGN·24 Apr
Peter Molyneux Reacts to Fable Reboot Ditching Fan-Favourite Feature From the OriginalinterviewonFable

7 APR
1 piece
11 FEB
1 piece
SC
IGN·11 Feb
‘F*** Me, This Thing That We Created, It’s Going to Live’ — Peter Molyneux Cried Watching Xbox's New Fable Gameplay RevealnewsonFable

23 JAN
1 piece
SC
IGN·23 Jan
'I've Never Seen It in Games Before' — Fable Will Use a Storytelling Technique Borrowed From The OfficeinterviewonThe Office

22 JAN
1 piece
SC
IGN·22 Jan
'It'll Be a Bit of Work, but You Could Marry Them All' — Fable Has 1,000 Handcrafted NPCs for You to Play Around WithnewsonFable

9 JAN
1 piece
