RICH STANTON × BETHESDA SOFTWORKS
Rich Stanton's Bethesda Softworks coverage, across 109 games.
28 articles across 109 Bethesda Softworks games. Each row keeps the game cover so you can tell which title it's about.
TYPESORT
24 APR
2 pieces
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PC Gamer·24 Apr
This Skyrim mod that makes NPCs AI chatterboxes just got a massive overhaulnewsonThe Elder Scrolls V: Skyrim - Special Edition

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PC Gamer·24 Apr
This composer just remade the entire soundtrack of the first Elder Scrolls game: 'It really gives you a sense of wonder and adventure'newsonThe Elder Scrolls: Arena

22 APR
1 piece
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PC Gamer·22 Apr
Fallout: New Vegas dev says it could've been set in New Orleans because 'the vibe was so cool, the flavor was cool, [it would've been] so sweet'newsonFallout: New Vegas

20 APR
1 piece
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PC Gamer·20 Apr
Fallout: New Vegas dev says don't expect a remaster, argues Bethesda doesn't have the source code or 'the engineering knowhow'newsonFallout: New Vegas

17 APR
2 pieces
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PC Gamer·17 Apr
Hero modder gives all of Skyrim's jarls unique sitting poses on their fancy thronesnewsonThe Elder Scrolls V: Skyrim

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PC Gamer·17 Apr
Design lead on the first Elder Scrolls fondly recalls the days when Bethesda would finish a game, then the team would 'assemble boxes, inserts and use the heat gun' to get it shippednewsonThe Elder Scrolls: Arena

13 APR
1 piece
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PC Gamer·13 Apr
Todd Howard says Starfield's NG+ was misunderstood and defends Bethesda's new U-turn on how it works: 'You can tell us if we're done our job right'newsonStarfield

13 MAR
1 piece
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PC Gamer·13 Mar
Starfield's composer says the game will become 'legendary', Todd Howard's a 'visionary', and maybe you 'were just not ready for it'newsonStarfield

5 MAR
1 piece
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PC Gamer·5 Mar
Captain Obvious time: The Fallout TV series has massively increased game sales, even for the '90s originalsnewsonFallout 76

17 FEB
2 pieces
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PC Gamer·17 Feb
Bethesda originally thought Fallout 3's metro system should go all over the map, then realised running through miles of tunnels was dull as hell: 'Being realistic sometimes isn't fun'newsonFallout 3

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PC Gamer·17 Feb
The White House is a radioactive crater in Fallout 3 because there were no quests there, so why build it? 'It is our version of [Indiana Jones] shooting the guy rather than pulling out his whip and going into a fight'newsonFallout 3

10 FEB
1 piece
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PC Gamer·10 Feb
Todd Howard says Bethesda really didn't expect people to hate the way Fallout 3 ended with a full stop: 'We thought this is Fallout, it’s great! People hated it!'newsonFallout 3

3 FEB
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PC Gamer·3 Feb
Skyrim lead designer says the next Elder Scrolls should look at how Baldur’s Gate 3 made things ‘meaningful,’ because ‘the gaming community has spoken’newsonThe Elder Scrolls VI

2 FEB
1 piece
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PC Gamer·2 Feb
Skyrim lead praises Todd Howard for trying 'desperately' not to micromanage and be a ‘bottleneck’, even though he still 'does what he calls seagulling where he swoops in and changes things'newsonThe Elder Scrolls V: Skyrim

22 JAN
1 piece
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PC Gamer·22 Jan
Well today I learned: Fallout lead artist says 'we did a little bit of trickery' with the chunky guns, and scale them up when you're in power armournewsonFallout 3

13 JAN
1 piece
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PC Gamer·13 Jan
Former Bethesda lead says The Elder Scrolls 6 got announced so early because the studio had to make sure 'people were not just pissed at us' for revealing Starfield insteadnewsonThe Elder Scrolls VI
