ML
WRITER · 42 PIECES INDEXED
Michael Leri
· Published 5mo ago
WRITES ABOUTAction 69%RPG 35%Fantasy 27%Horror 27%
BODY OF WORK
42
LAST 12 MO
9
REVIEWS
1
OUTLETS
3
COVERING SINCE
2016
CADENCE
occasional pieces, mostly news and previews
9 PIECES IN THE LAST 12 MONTHS
Recent writing
8 MAY
1 piece

29 MAR
1 piece
GamesRadar+·29 Mar
"You can't build clever little games anymore," says RPG legend, unless you get lucky like Clair Obscur Expedition 33: "That doesn't please the stock market"newsonClair Obscur: Expedition 33

13 MAR
2 pieces
GamesRadar+·13 Mar
Ghost of Yotei isn't bigger than Ghost of Tsushima, but "it feels larger" because Sucker Punch tricked you into thinking sonewsonGhost of Yotei

GamesRadar+·13 Mar
Ex-Blizzard exec commands others to stop taking devs for granted as EA, Ubisoft, and too many more drown the industry in layoffs: "The thing that made the game special in the first place is the people who built it"newsonBlizzard Entertainment, Ubisoft Entertainment

12 MAR
1 piece
GamesRadar+·12 Mar
Genre-hopping Hades 2 studio doesn't want to make a game that's bigger and better than the last: "We're trying to make a game that has the potential to be someone's favorite game from us"newsonHades II

10 MAR
2 pieces
GamesRadar+·10 Mar
RPG legend advises new devs to be like Hideo Kojima and create their own style – or if all else fails, "have a rich daddy"news
6 MAR
1 piece
GameSpot·6 Mar
Resident Evil Requiem’s Star Wars-Level Pandering Drags the Whole Game DownnewsonResident Evil Requiem

17 FEB
1 piece
GameSpot·17 Feb
Wolfenstein 3 Can’t Pull Its Punches Like YoungbloodnewsonIndiana Jones and the Great Circle+ 3 more

6 APR 2025
1 piece
GamesRadar+·6 Apr 2025
Warhammer's most overlooked strategy game was a "huge touchpoint" for Civilization 7's all-new narrativesnewsonSid Meier's Civilization VII

28 MAR 2025
1 piece
GamesRadar+·28 Mar 2025
"30 years of history reside in our tape backups": PlayStation's building a game preservation mineshaft vault with 200 million files going back to a 1994 build of PS1 JRPG Arc the LadnewsonArc the Lad

24 MAR 2025
1 piece
GamesRadar+·24 Mar 2025
After 14 years at Bethesda, Skyrim and Fallout veteran made his final settlement in just 2 days – but only because he'd made some rough ones before thatnewsonFallout 76

23 MAR 2025
1 piece
GamesRadar+·23 Mar 2025
Fallout 76's art director "had to fight really hard" so Bethesda would make the MMO's map bigger than Skyrim'snewsonFallout 76 & The Elder Scrolls V: Skyrim

22 MAR 2025
1 piece
GamesRadar+·22 Mar 2025
Thank Goodness You're Here's developer says it was trying to design a game normally before realizing "we're s**t at video game design"news
20 MAR 2025
1 piece
GamesRadar+·20 Mar 2025
"Balatro was a pain in the ass to market," but it started getting better once players started cracking open the demo so they could play forevernewsonBalatro

19 MAR 2025
1 piece
