VG
BODY OF WORK
26
OUTLETS
1
COVERING SINCE
2018
26 PIECES INDEXED
Writing
5 FEB 2025
1 piece
Eurogamer·5 Feb 2025
How a small team is helping to move accessibility forward, one thumbstick at a timefeature
22 JUN 2024
1 piece
Eurogamer·22 Jun 2024
With a new(ish) Batman on the way, I'm reminded again that Kevin Conroy was an all-timerfeatureonBatman

19 MAY 2024
1 piece
Eurogamer·19 May 2024
My own personal Avengers picks are sort of ruining a couple of Marvel tactics gamesfeatureonMarvel's Midnight Suns

28 FEB 2024
1 piece
Eurogamer·28 Feb 2024
GTA 6 looks stellar - and it could be a huge moment for disability representationfeatureonGrand Theft Auto VI

30 OCT 2023
1 piece
Eurogamer·30 Oct 2023
Marvel's Spider-Man 2's accessibility options are incomplete at presentfeatureonMarvel's Spider-Man 2

7 SEPT 2023
1 piece
Eurogamer·7 Sept 2023
By Microsoft's standards, Starfield is a giant leap backwards for accessibilityfeatureonStarfield

16 JUL 2023
1 piece
Eurogamer·16 Jul 2023
The Tomb Raider reboot trilogy sent Crystal Dynamics on a quest to rediscover Lara CroftfeatureonLara Croft: Relic Run

14 JUN 2023
1 piece
Eurogamer·14 Jun 2023
Star Wars Jedi: Survivor's accessibility options stopped me turning to the Dark SidefeatureonStar Wars Jedi: Survivor

24 DEC 2022
1 piece
Eurogamer·24 Dec 2022
Games of 2022: God of War's great dual protagonists, and a look back at Horizon Forbidden West's accessibility options.featureonHorizon Forbidden West

16 NOV 2022
1 piece
28 AUG 2022
1 piece
25 MAY 2022
1 piece

12 MAR 2022
1 piece
11 JAN 2022
1 piece

23 DEC 2021
1 piece
Eurogamer·23 Dec 2021
2021 in review: Marvel's Guardians of the Galaxy left me overjoyedfeatureonMarvel's Guardians of the Galaxy

22 NOV 2021
1 piece
Eurogamer·22 Nov 2021
Scope's Accessibility in Gaming report gives a clear sense of where we are and where we need to get tofeature