ADAM SMITH × DIVINITY
Adam Smith's Divinity coverage, across 2 games.
7 articles across 2 Divinity games (2002 — 2024). Each row keeps the game cover so you can tell which entry it's about.
TYPESORT
21 SEPT 2017
1 piece
15 SEPT 2017
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Rock Paper Shotgun·15 Sept 2017
Divinity: Original Sin 2 verdict - face-robbing, limb-chomping, heart-breakingfeatureonDivinity: Original Sin II

31 AUG 2017
1 piece
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Rock Paper Shotgun·31 Aug 2017
Face-ripping & identity theft: Divinity Original Sin 2's UndeadfeatureonDivinity: Original Sin II

9 MAY 2017
1 piece
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Rock Paper Shotgun·9 May 2017
Divinity: Original Sin 2's GM mode brings pen and paper RPGs to the screenpreviewonDivinity: Original Sin II

22 AUG 2016
1 piece
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Rock Paper Shotgun·22 Aug 2016
Divinity: Original Sin 2 Smartly Reinvents The RPG PartypreviewonDivinity: Original Sin II

26 AUG 2015
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Rock Paper Shotgun·26 Aug 2015
Divinity Original Sin 2's Competitive Roleplaying And Diverging Narratives Are Boldly InventivefeatureonDivinity: Original Sin II

15 MAY 2015
1 piece
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Rock Paper Shotgun·15 May 2015
"We're experimenting with something that nobody's done before" - Larian On Original Sin's Enhanced EditionfeatureonDivinity: Original Sin
