DUSTIN BAILEY × WARHAMMER 40,000
Dustin Bailey's Warhammer 40,000 coverage, across 3 games.
7 articles across 3 Warhammer 40,000 games (1992 — 2026). Each row keeps the game cover so you can tell which entry it's about.
TYPESORT
11 SEPT
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GamesRadar+·11 Sept
Space Marine 2 dev says its games are so profitable in part because they're made outside of the US, and the company has "no real development in North America any more"newsonWarhammer 40,000: Space Marine II

12 DEC 2025
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GamesRadar+·12 Dec 2025
Total War: Warhammer 40,000 revealed at The Game Awards, and it looks spectacular even before you factor in superfan David Harbour
28 AUG 2025
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GamesRadar+·28 Aug 2025
You can put Dragon's Dogma 2 alongside Space Marine 2 and Helldivers 2 as a sterling example of what happens when you stop trying to make AAA games for everyone: "It’s normal if some people outside that target audience don't like the game"newsonDragon's Dogma II & Warhammer 40,000: Space Marine II

19 AUG 2025
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GamesRadar+·19 Aug 2025
Warhammer 40,000: Dawn of War 4 is real, and the devs seem keen to wash the bad taste of the last RTS out of everyone's mouths "with classic Dawn of War gameplay"newsonWarhammer 40,000: Dawn of War IV

14 AUG 2025
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GamesRadar+·14 Aug 2025
I've spent 32 years dreaming of a game that looks like Jurassic Park: Survival, and this slice of pre-alpha footage and the devs' work on Space Marine 2 have me more hopeful than evernewsonWarhammer 40,000: Space Marine II

29 JUL 2025
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GamesRadar+·29 Jul 2025
"We do not design and produce games for everyone": Space Marine 2 publisher "didn't believe" it would reach 7 million players and says niche games made for specific people are the future, AAA mass appeal be damnednewsonWarhammer 40,000: Space Marine II

13 MAY 2025
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GamesRadar+·13 May 2025
Space Marine 2 devs give modders the "exact same editor we use internally," daring the community to build new cinematic campaigns and game modesnewsonWarhammer 40,000: Space Marine II
