SCOTT MCCRAE × DOOM
Scott McCrae's Doom coverage.
7 articles across 1 Doom games (1994 — 2026). Each row keeps the game cover so you can tell which entry it's about.
TYPESORT
17 JUL
1 piece
SM
GamesRadar+·17 Jul
Doom: The Dark Ages lead says claims that id Software has been "gutted" by layoffs are "not true," and its engine team is "very much alive and well"newsonDoom: The Dark Ages

15 JUL
1 piece
SM
GamesRadar+·15 Jul
"There are no benefits to being owned by Microsoft," says Doom dev: "They have destroyed immense amounts of value that I don't even think that they're aware of"newsonDoom: The Dark Ages

8 JUL
1 piece
SM
GamesRadar+·8 Jul
Doom: The Dark Ages DLC lands to rave Steam reviews as id Software reportedly faces losing half its staff: "It may very well be the last piece of good Doom content that we ever get"newsonDoom: The Dark Ages

14 MAY 2025
1 piece
SM
GamesRadar+·14 May 2025
Doom: The Dark Ages FAQ warns that barrel-stuffing demons might not work as "expected," suggests you try stuffing bigger demons insteadnewsonDoom: The Dark Ages

1 APR 2025
1 piece
SM
GamesRadar+·1 Apr 2025
Doom: The Dark Ages doesn't have multiplayer because "it would definitely come at the expense of" the campaignnewsonDoom: The Dark Ages

10 MAR 2025
1 piece
SM
GamesRadar+·10 Mar 2025
Doom director claims The Dark Ages can be beaten without using a gun, but "the game's not necessarily built to do that"newsonDoom: The Dark Ages

6 MAR 2025
1 piece
SM
GamesRadar+·6 Mar 2025
Doom: The Dark Ages' new cutscenes exist because of fans' unlikely obsession with the series' lore: "A Doom game that doesn’t have a story is just an arcade game”newsonDoom: The Dark Ages
