AUSTIN WOOD × POCKETPAIR
Austin Wood's PocketPair coverage, across 4 games.
38 articles across 4 PocketPair games. Each row keeps the game cover so you can tell which title it's about.
TYPESORT
9 SEPT
1 piece
AW
GamesRadar+·9 Sept
Palworld lead worries Steam early access has "lost its meaning": players treat it like "a normal game" and the program has been "abused for a lot of reasons"newsonPalworld

4 SEPT
1 piece
AW
GamesRadar+·4 Sept
"Palworld's not finished": With update 1.1 coming, Pocketpair lead says "we're doing something players have been screaming at us to do" after the "soft prologue" of 1.0newsonPalworld

29 AUG
1 piece
AW
GamesRadar+·29 Aug
People don't understand Steam player numbers, Palworld lead says: "Poor Marathon and stuff are getting dragged through the mud ... I'm sure our day's coming"
27 AUG
1 piece
AW
GamesRadar+·27 Aug
Pocketpair lead thought if Palworld 1.0 hit 200k concurrent players, "that'd be party time" – then it passed 900k on Steam alone
10 JUL
1 piece
AW
GamesRadar+·10 Jul
Palworld 1.0 redesigns multiple Pals and makes them look less like PokemonnewsonPalworld

8 JUL
1 piece
AW
GamesRadar+·8 Jul
Palworld price won't increase as update 1.0 takes it out of early access, Pocketpair says it's "a small way of saying thank you" after unbelievable successnewsonPalworld

17 JUN
1 piece
AW
GamesRadar+·17 Jun
"Gamers don't want it": Palworld lead says Pocketpair doesn't touch AI because players hate it and artists "like doing stuff themselves"newsonPalworld

12 JUN
1 piece
AW
GamesRadar+·12 Jun
Nintendo Palworld lawsuit has "zero chance" at more than "chump change," expert says, but Pocketpair lead says it has "impacted morale" and developmentnewsonPalworld

23 MAR
1 piece
AB
GamesRadar+·23 Mar
Palworld devs are "still bad at spending money and we're still bad at saving money" according to Pocketpair publishing head, as the studio "can take risks others can't"newsonPocketPair

22 MAR
1 piece
KS
GamesRadar+·22 Mar
Palworld publishing boss thinks "we're a few years away" from a AAA survival crafting game, and he was "super excited" for the one Blizzard cancelednewsonPalworld

21 MAR
1 piece
KS
GamesRadar+·21 Mar
"We have no desire to be a media empire," says Palworld publishing head, but Pocketpair would be stupid to let the survival game die outnewsonPalworld

19 MAR
1 piece
AB
GamesRadar+·19 Mar
"Apologies, Palworld gamers," but Pocketpair communications lead says an underwater level will never happen: "You're pushing the game to its absolute limits"newsonPalworld

17 MAR
1 piece
SM
GamesRadar+·17 Mar
"It's all going to change": Palworld devs aren't "force wiping anyone" for the survival game's big 1.0 update, but they "softly recommend you start from scratch"newsonPocketPair

13 MAR
1 piece
SM
GamesRadar+·13 Mar
Pocketpair lead says "apologies to all the professional Palworld haters," but "it's not really our problem" – the studio is going to continue "doing what the players want"newsonPalworld

12 MAR
1 piece
KS
GamesRadar+·12 Mar
Palworld devs would be "happy to hand the IP over" to the right studio for a spin-off, unless it was a Balatro or Clair Obscur-like: "As long as it's something that the players want"newsonPocketPair

11 MAR
1 piece
SM
GamesRadar+·11 Mar
Slay the Spire 2 has delayed Palworld 1.0 "at least a whole day," jokes publishing head: "Pocketpair is dominated by two games – Rimworld and Slay the Spire"newsonSlay the Spire II
