News2025-09-19
Team Cherry explains the Silksong development process that was so fun devs just couldn't stop: "If you're trying to build a Mario level, you might take an empty space and think, oh, should there be a few platforms here?"
AK
Anna Koselke GamesRadar+
1.2k articlessince 2024Active
Worth reading?
Be the first to weigh in
Also covering
Other writers on Hollow Knight: Silksong
Also covering
Other writers on Team Cherry
More from Anna Koselke
Other recent pieces
GamesRadar+·22 Oct
Nintendo Switch 2 jailbroken thanks to AI, but taking part involves a $25 eShop purchasenewsonNintendo

GamesRadar+·22 Oct
Final Fantasy 14 lets fans back in after PHP vulnerability fears locked them out for nearly 24 hoursnewsonFinal Fantasy XIV Online

GamesRadar+·22 Oct
Star Wars: The Old Republic lead writer calls it "heartbreaking" there was "no mention" of the MMO in BioWare's goodbyenewsonStar Wars: The Old Republic

GamesRadar+·22 Oct
Mass Effect 5 was "special", dev says, and BioWare's response to Baldur's Gate 3 and Cyberpunk 2077newsonCyberpunk 2077

GamesRadar+·19 Oct
New launcher for viral AI mash-ups of Elden Ring, Minecraft, and more emerge with questionable termsnewsonMinecraft

Community
What readers think of this piece
No reviews yet. Be the first to share your thoughts.
Log in to add a comment.

